Juggernaut X5

Juggernaut X5 is a game in development created by two indie designers, To-mos and Halogod. It cannot be confirmed when the game will be release at the moment. It is based on the Torque 3D 3.0 MIT engine.

Models
The program used to make the models for Juggernaut X5:
 * Autodesk's 3ds Max

Graphics
The program used to make the skins and textures for Juggernaut X5 includes:
 * Adobe Photoshop

Sound effects
Programs that are used to make the sound effects for the game consist of:
 * Audacity
 * Cool Edit Pro

Music
The program used to create and organize musical pieces include:
 * FL Studio

Game Play

 * Game quality over graphics.
 * Attempt to bring back an inhuman rampage feel.
 * Make it incredibly humorous.
 * Open Area, not cattle through.
 * Weapons that make you feel bad ass.
 * Full customization.

Music

 * Bring back Quake 2 style music.